前言
我前面有不少关于canvas的文章,其中最近一篇是关于canvas绘制video,其实canvas的功能还有很多,我们还可以利用canvas来过滤视频纯色背景,还可以获取图片背景颜色。这里用到了canvas的一个ImageData 对象,今天就介绍一下canvas的ImageData 对象及其应用!
canvas的ImageData 对象
ImageData对象中存储着canvas对象真实的像素数据,它包含以下几个只读属性:
width
图片宽度,单位是像素
height
图片高度,单位是像素
data
Uint8ClampedArray类型的一维数组,包含着RGBA格式的整型数据,范围在0至255之间(包括255)。
创建一个ImageData对象
去创建一个新的,空白的ImageData对象,你应该会使用createImageData() 方法。
var myImageData = ctx.createImageData(width, height);
上面代码创建了一个新的具体特定尺寸的ImageData对象。所有像素被预设为透明黑。
得到场景像素数据
为了获得一个包含画布场景像素数据的ImageData对像,你可以用getImageData()方法:
var myImageData = ctx.getImageData(left, top, width, height);
这个方法会返回一个ImageData对象,它代表了画布区域的对象数据,此画布的四个角落分别表示为(left, top), (left + width, top), (left, top + height), 以及(left + width, top + height)四个点。这些坐标点被设定为画布坐标空间元素。
在场景中写入像素数据
你可以用putImageData()方法去对场景进行像素数据的写入。
ctx.putImageData(myImageData, dx, dy);
dx和dy参数表示你希望在场景内左上角绘制的像素数据所得到的设备坐标。
例如,为了在场景内左上角绘制myImageData代表的图片,你可以写如下的代码:
ctx.putImageData(myImageData, 0, 0);
toDataURL 将canvas转为 data URI格式
有如下< canvas>元素
<canvas id="canvas" width="5" height="5"></canvas>
可以用这样的方式获取一个 data-URL
var canvas = document.getElementById("canvas");
var dataURL = canvas.toDataURL();
console.log(dataURL);
// "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAYAAACNby
// blAAAADElEQVQImWNgoBMAAABpAAFEI8ARAAAAAElFTkSuQmCC"
设置jpegs图片的质量
var fullQuality = canvas.toDataURL("image/jpeg", 1.0);
// data:image/jpeg;base64,/9j/4AAQSkZJRgABAQ...9oADAMBAAIRAxEAPwD/AD/6AP/Z"
var mediumQuality = canvas.toDataURL("image/jpeg", 0.5);
var lowQuality = canvas.toDataURL("image/jpeg", 0.1);
应用一:颜色选择器
var img = new Image();
img.src = 'haorooms.jpg';
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
img.onload = function() {
ctx.drawImage(img, 0, 0);
img.style.display = 'none';
};
var color = document.getElementById('color');
function pick(event) {
var x = event.layerX;
var y = event.layerY;
var pixel = ctx.getImageData(x, y, 1, 1);
var data = pixel.data;
console.log(data);
var rgba = 'rgba(' + data[0] + ',' + data[1] +
',' + data[2] + ',' + (data[3] / 255) + ')';
color.style.background = rgba;
color.textContent = rgba;
}
canvas.addEventListener('mousemove', pick);
这个案例我已经上传至前端资料库,请查看:http://resource.haorooms.com/uploads/demo/canvas/selectColor.html
应用二:视频纯色背景过滤
前面文章我已经写了canvas绘制vedio,感兴趣的同学可以看:http://www.haorooms.com/post/mobile_video 今天,在这个基础上,我们用getImageData过滤掉纯色背景。
let processor = {
timerCallback: function() {
if (this.video.paused || this.video.ended) {
return;
}
this.computeFrame();
let self = this;
setTimeout(function () {
self.timerCallback();
}, 0);
},
doLoad: function() {
this.video = document.getElementById("video");
this.c1 = document.getElementById("c1");
this.ctx1 = this.c1.getContext("2d");
this.c2 = document.getElementById("c2");
this.ctx2 = this.c2.getContext("2d");
let self = this;
this.video.addEventListener("play", function() {
self.width = self.video.videoWidth / 2;
self.height = self.video.videoHeight / 2;
self.timerCallback();
}, false);
},
computeFrame: function() {
this.ctx1.drawImage(this.video, 0, 0, this.width, this.height);
let frame = this.ctx1.getImageData(0, 0, this.width, this.height);
let l = frame.data.length / 4;
for (let i = 0; i < l; i++) {
let r = frame.data[i * 4 + 0];
let g = frame.data[i * 4 + 1];
let b = frame.data[i * 4 + 2];
if (g > 100 && r > 100 && b < 43)
frame.data[i * 4 + 3] = 0;
}
this.ctx2.putImageData(frame, 0, 0);
return;
}
};
代码案例上传前端资源库,具体请看代码:http://resource.haorooms.com/uploads/demo/canvas/canvas_ImageData.html
应用三:图片灰度和反相颜色
在这个例子里,我们遍历所有像素以改变他们的数值。然后我们将被修改的像素数组通过putImageData()放回到画布中去。invert函数仅仅是去减掉颜色的最大色值255.grayscale函数仅仅是用红绿和蓝的平均值。你也可以用加权平均,例如x = 0.299r + 0.587g + 0.114b这个公式。
var img = new Image();
img.src = 'rhino.jpg';
img.onload = function() {
draw(this);
};
function draw(img) {
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
ctx.drawImage(img, 0, 0);
img.style.display = 'none';
var imageData = ctx.getImageData(0,0,canvas.width, canvas.height);
var data = imageData.data;
var invert = function() {
for (var i = 0; i < data.length; i += 4) {
data[i] = 225 - data[i]; // red
data[i + 1] = 225 - data[i + 1]; // green
data[i + 2] = 225 - data[i + 2]; // blue
}
ctx.putImageData(imageData, 0, 0);
};
var grayscale = function() {
for (var i = 0; i < data.length; i += 4) {
var avg = (data[i] + data[i +1] + data[i +2]) / 3;
data[i] = avg; // red
data[i + 1] = avg; // green
data[i + 2] = avg; // blue
}
ctx.putImageData(imageData, 0, 0);
};
var invertbtn = document.getElementById('invertbtn');
invertbtn.addEventListener('click', invert);
var grayscalebtn = document.getElementById('grayscalebtn');
grayscalebtn.addEventListener('click', grayscale);
}
demo案例已经上传到haorooms前端资源库,地址请看:http://resource.haorooms.com/uploads/demo/canvas/gray.html
应用四-缩放和反锯齿
var img = new Image();
img.src = 'haorooms.jpg';
img.onload = function() {
draw(this);
};
function draw(img) {
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
ctx.drawImage(img, 0, 0);
img.style.display = 'none';
var zoomctx = document.getElementById('zoom').getContext('2d');
var smoothbtn = document.getElementById('smoothbtn');
var toggleSmoothing = function(event) {
zoomctx.imageSmoothingEnabled = this.checked;
zoomctx.mozImageSmoothingEnabled = this.checked;
zoomctx.webkitImageSmoothingEnabled = this.checked;
zoomctx.msImageSmoothingEnabled = this.checked;
};
smoothbtn.addEventListener('change', toggleSmoothing);
var zoom = function(event) {
var x = event.layerX;
var y = event.layerY;
zoomctx.drawImage(canvas,
Math.abs(x - 5),
Math.abs(y - 5),
10, 10,
0, 0,
200, 200);
};
canvas.addEventListener('mousemove', zoom);
}
demo案例已经上传到haorooms前端资源库,地址请看:http://resource.haorooms.com/uploads/demo/canvas/smooth.html
应用五-canvas手绘并下载图片
window.addEventListener('load', function(ev) {
var sourceimage = document.querySelector('img');
var canvas = document.querySelector('canvas');
var link = document.querySelector('a');
var context = canvas.getContext('2d');
var mouseX = 0, mouseY = 0,
width = 300, height = 300,
mousedown = false;
canvas.width = width;
canvas.height = height;
context.fillStyle = 'hotpink';
function draw(ev) {
if (mousedown) {
var x = ev.layerX;
var y = ev.layerY;
x = (Math.ceil(x / 10) * 10) - 10;
y = (Math.ceil(y / 5) * 5) - 5;
context.fillRect(x, y, 10, 5);
}
}
var link = document.createElement('a');
link.innerHTML = '下载图片';
link.href = "#";
link.download = "haorooms.png";
document.body.insertBefore(link, canvas);
canvas.addEventListener('mouseover', function(ev) {
document.body.classList.add('painted');
}, false);
canvas.addEventListener('mousemove', draw, false);
canvas.addEventListener('mousedown', function(ev) {
mousedown = true;
}, false );
canvas.addEventListener('mouseup', function(ev) {
link.href = canvas.toDataURL();
mousedown = false;
}, false );
} ,false);
demo上传haorooms前端资源库http://resource.haorooms.com/uploads/demo/canvas/drawanddownload.html 可以用鼠标在浅色背景上面画线,然后点击下载图片下载。